Each game type is tailored to your event’s group to provide a balanced and competitive atmosphere. Game requests can be made during event scheduling.
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Three-Fifteen
Each player starts with three lives. Getting tagged takes away one life and starts a 15-second respawn counter at the team’s spawn point. Players are eliminated after their life count reaches zero. Last team standing wins the game.
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Freeze Tag
Players are frozen in place when tagged by an opposing team player. Moving players can unfreeze teammates by tapping them on the shoulder and counting aloud for three seconds. Last team with moving players wins the game.
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Defend the Core
Each team must defend a core while attempting to launch as many darts into their opponent’s core. Respawns are unlimited with no timers and the team with the most points in their opponent’s core after three minutes wins.
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Attack/Defend
Defenders have three lives apiece and are positioned in a fortified location at the center of the playing field. Attackers have limited cover, but can attack from both sides of the field with unlimited lives to eliminate all the defenders within three minutes.
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High Noon
Each team’s players are assigned the same set of numbers and are arranged around two blasters. Upon the referee’s callout of a number, players must rush to grab their blasters to tag their opponent. First team to reach 12 tags wins.
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Bucket of Pistols
Each team is assigned a respawn zone that contains 10 pistols, representing their total lives. Teams can utilize as many pistols as they want, but if they are tagged they must drop any pistols they are carrying. Dropped pistols can be scavenged and brought back to buckets to increase lives. First team to control the majority of pistols after three minutes wins.
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Traitors Among Us
Unbeknownst to the group, there are traitors looking to eliminate all of the innocent players. Traitors must work together to tag their opponents without arousing suspicion. Innocents must identify and tag the traitors with the help of a detective that can identify allegiances from tagged players.